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Most of its big launches over the last generation have been concentrated during the first six months. Having a busy start to the year isn't unusual for Capcom. We are offering people console upgrades for no charge, as we firmly believe it's about experiencing Resident Evil: Village, not having to make a difficult purchase choice given future plans and timing of upgrading."
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Whether that's PS5, PS4, Xbox Series, Xbox One, or PC at the present time or in several years. Village isn't necessarily about chasing a new platform audience, but rather allowing consumers to choose what platform they want to experience the game on. Turner adds: "We've known from our own sales over the past few years that our products will sell for five or even ten years plus. "Internally, the most difficult thing is the breakdown of our forecast, as it is tied to how fast players will transition, and in connection, how hardware availability and future supply will support this." "Let's not forget that Resident Evil: Village will also be available for the widely-installed PlayStation 4 and Xbox One, as well as for PC," Molant says.
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But like all games coming to the new machines, it has to contend with the fact that the install bases for both remain relatively small. It's been a strong few years for the Resident Evil brand, and Village is one of the first big third-party games for the new PlayStation and Xbox. The second big game from Capcom is Resident Evil: Village in May.
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Monster Hunter: Rise is the first major new Switch game of 2021 We're very confident that the massive success we've had in the past on Monster Hunter: World will transfer across to the passionate fanbase we have on Nintendo Switch." "Let's look at the install base for Switch - that's a pure success story and there's still so much more potential."Įuropean COO Stuart Turner adds: "We're working very closely with Nintendo of Europe to make Monster Hunter: Rise a success in the region. "Not at all," insists Capcom's EMEA and UK marketing director Antoine Molant. It begs the question: does Capcom have reduced Western expectations for this one?
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The last game, Monster Hunter: World, saw the series become a hit in the West - it's now Capcom's most successful game with over 16 million sales - but it was released on PlayStation and Xbox, not Nintendo. Monster Hunter has been hugely popular on Nintendo platforms, but its sales have been primarily concentrated in Japan. The first is the Nintendo Switch exclusive Monster Hunter: Rise, which arrives this week - a game that's a little hard to predict. "I'm not necessarily happy that the natural increase in users and sales are a result of a devastating pandemic" And two of the biggest games to launch over the next two months are from the same company: Capcom. There's been a Hitman game and a Mario re-release, and there's a new PlayStation IP and Pokémon spin-off to come. No doubt COVID-19 had more than a small part to play, but it's certainly a shame coming on the back of new console launches and record-breaking sales for Nintendo Switch.īut the early part of the year is not completely devoid of AAA releases. The start of 2021 for new game releases is - to use my extensive vocabulary as a business analyst - a bit rubbish.